Tuesday, 12 May 2009

[181] Lode Runner XBLA Review

Latest review up at Den of Geek, a piece looking at the latest XBLA remake/revamp from Southend/Tozai: Lode Runner. Check it out.


Xbox Live Arcade's Days of Arcade promotion has come to an end with the release of Tozai and Southend's remake of Lode Runner, the classic action-puzzle game. Originally appearing back in 1983, Lode Runner was developed by an architecture student for a variety of home computer and console platforms, such as the Apple II and the Commodore 64. It was a huge hit back then, and has been ported over to pretty much every platform since.

It's a tight, fast-paced game at heart, seeing the player enclosed in a small multi-platformed area, tasked with collecting a set amount of gold in each level. Making matters difficult is a handful of baddies, who are in hot pursuit - the Runner (our dude after all the bullion) has to rely on his wits and a blaster, which can shoot out the ground diagonally to his right or left in order to trap the enemies, to get through each stage.

This central gameplay is time-tested, and akin to other arcade-style classics like
Pac-Man and Donkey Kong in its immediate pick-up-and-play simplicity. This translates well onto the 360, with a pleasant, yet not exactly awesome high definition makeover, crucially, the game's strengths.

Read the full article here.

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