Tuesday, 12 May 2009

[181] Lode Runner XBLA Review

Latest review up at Den of Geek, a piece looking at the latest XBLA remake/revamp from Southend/Tozai: Lode Runner. Check it out.


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Xbox Live Arcade's Days of Arcade promotion has come to an end with the release of Tozai and Southend's remake of Lode Runner, the classic action-puzzle game. Originally appearing back in 1983, Lode Runner was developed by an architecture student for a variety of home computer and console platforms, such as the Apple II and the Commodore 64. It was a huge hit back then, and has been ported over to pretty much every platform since.

It's a tight, fast-paced game at heart, seeing the player enclosed in a small multi-platformed area, tasked with collecting a set amount of gold in each level. Making matters difficult is a handful of baddies, who are in hot pursuit - the Runner (our dude after all the bullion) has to rely on his wits and a blaster, which can shoot out the ground diagonally to his right or left in order to trap the enemies, to get through each stage.

This central gameplay is time-tested, and akin to other arcade-style classics like
Pac-Man and Donkey Kong in its immediate pick-up-and-play simplicity. This translates well onto the 360, with a pleasant, yet not exactly awesome high definition makeover, crucially, the game's strengths.


Read the full article here.

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