Tuesday, 8 November 2011

[517] Batman: Arkham City: Paul Crocker Interview

Still playing Arkham City? Must admit, I've already moved on to Bastion (ace) and Borderlands (ace, especially when Moran is rushing off into the distance, getting into all sorts of scraps). However, it's always nice to have a little bit of perspective, so here's the second of my Rocksteady interviews, this time with lead narrative designer Paul Crocker. Beware, it gets a little geeky.




We’ve already heard from David Hego, the art director on the smash hit caped crusader sim Batman: Arkham City, but we went to the game’s lead narrative designer, Paul Crocker, for some further insight. Crocker, a man with considerable geek credentials, leads us through Rocksteady’s unique take on the Rogue’s Gallery, ponders Britain’s link to DC’s finest hero, and explains how working in a comic shop helped him to write the Arkham games.


Read the full article here.

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